Metashot Shark Tank India Episode Review
Website Information
- Website:- Metashot
- Build on E-commerce Shopify
- Poor SEO Performance, SEO improvement is needed.
- ORGANIC TRAFFIC: 0 visitors per month.
Founder
- The founders of Metashot—Ajith Sunny, Prince Thomas, and Ranjit Behera—bring a wealth of experience and passion for cricket and technology.
- Their diverse backgrounds enable them to combine gaming and sports, creating a unique product that appeals to cricket lovers.

Brand Overview
- Metashot is an innovative cricket gaming company, Based in Bangalore, the startup aims to redefine how cricket enthusiasts engage with the sport through advanced technology, particularly with their flagship product, the Smart Bat.
- Metashot specializes in developing a mixed-reality gaming experience centered around cricket.
- Their flagship product, the Smart Bat, launched in 2023, allows users to play cricket virtually while connecting with players globally.
- The brand emphasizes creating an immersive experience that combines fitness and fun, making cricket accessible to everyone.
Shark Tank India Appearance & Ask
- During their appearance on Shark Tank India, the founders sought an investment of ₹80 lakh for 1.5% equity, valuing their company at ₹53 crore.
- The pitch showcased their impressive revenue figures and growth potential, which caught the attention of the sharks.
Season and Episode Air Date
- Season: 04
- Episode: 18
- Episode Air Date: Wednesday, 29 January 2025
Product Overview
Metashot’s primary product, the Smart Bat, is designed to deliver an engaging cricket experience:
- Bluetooth-Enabled: Connects with mobile devices and supports gameplay on various platforms.
- Gameplay Duration: Offers up to 6 hours of gameplay per charge.
- Market Appeal: Priced initially at ₹7,999 but available at ₹5,999 after discounts.
Investor Reactions
- The sharks had mixed reactions during the pitch.
- While Anupam Mittal was initially skeptical, he became impressed by the founders’ traction and revenue figures.
- Peyush Bansal expressed dissatisfaction after being dismissed from negotiations when he suggested a different direction for the company.
- Kunal Bahl admitted confusion regarding his stance on the valuation but ultimately chose not to invest.
Customer Engagement Philosophy
- Metashot emphasizes community engagement through its gaming platform.
- The founders aim to build a vibrant community of cricket enthusiasts by offering interactive features that allow users to play together globally and share experiences.
Product Highlights
- Innovative Technology: The Smart Bat integrates real-world gameplay with digital interactions.
- Strong Market Traction: Generated nearly ₹10 crore in revenue during its first year of operations.
- Growth Potential: Projecting a 5X increase in revenue due to the expanding gaming market.
Future Vision
- The founders envision expanding Metashot’s reach both domestically and internationally by enhancing distribution channels and increasing marketing efforts.
- They plan to introduce new game modules and features that will keep users engaged while promoting cricket as both a sport and a fitness activity.
- Their goal is to establish Metashot as a leading name in sports gaming within the next few years.
Deal Finalized or Not
- The deal was finalized with Anupam Mittal and Vineeta Singh, who offered ₹1.6 crore for 5% equity, effectively valuing the company at ₹32 crore.
- This deal was a significant increase from the founders’ initial ask, reflecting the sharks’ confidence in Metashot’s potential.

Category | Details |
---|---|
Website Information | |
Website | Metashot |
Platform | E-commerce (Shopify) |
SEO Performance | Poor (Needs improvement) |
Organic Traffic | 0 visitors per month |
Founder Details | |
Founders | Ajith Sunny, Prince Thomas, and Ranjit Behera |
Expertise | Cricket, gaming, and technology |
Brand Overview | |
Company Name | Metashot |
Industry | Gaming & Sports Tech |
Location | Bangalore, India |
Flagship Product | Smart Bat |
Product Description | A Bluetooth-enabled bat that offers a mixed-reality cricket gaming experience |
Launched Year | 2023 |
Unique Selling Point | Combines fitness, gaming, and technology for an immersive cricket experience |
Shark Tank India Appearance & Ask | |
Investment Sought | ₹80 lakh for 1.5% equity |
Company Valuation | ₹53 crore |
Season & Episode Details | |
Season | 04 |
Episode | 18 |
Air Date | Wednesday, 29 January 2025 |
Product Overview | |
Key Features | Bluetooth-enabled, real-time gameplay, 6-hour battery life |
Price | ₹7,999 (Discounted to ₹5,999) |
Investor Reactions | |
Interest Level | Mixed reactions from the sharks |
Investor Comments | Anupam Mittal was skeptical but impressed later, Peyush Bansal was dissatisfied with rejection, Kunal Bahl was uncertain |
Deal Finalized | |
Finalized Investors | Anupam Mittal and Vineeta Singh |
Investment Received | ₹1.6 crore for 5% equity |
Revised Valuation | ₹32 crore |
Business Potential in India | |
Market Size | ₹2.2 billion (expected to reach ₹8.6 billion by 2028) |
Growth Drivers | Cricket popularity, rising gaming culture in India |
Revenue Projections | ₹10 crore in the first year, 5X growth expected |
Total Addressable Market (TAM) | |
Estimated TAM | ₹250 crore |
Global Market Context | Console gaming market worth $50.9 billion, expected to reach $91.24 billion by 2033 |
Target Audience & Demographics | |
Primary Audience | Cricket enthusiasts, gamers, tech-savvy individuals |
Age Group | 15-35 years |
Income Level | ₹3 lakh to ₹15 lakh per annum |
Key Locations | Urban cities (Mumbai, Bangalore, Delhi) |
Marketing Strategy | |
Brand Positioning | Leader in cricket gaming with digital-physical integration |
Promotional Activities | Influencer collaborations, cricket tournaments, social media marketing |
Content & Digital Marketing Strategy | |
Content Focus | Gameplay videos, user experiences, tutorials |
SEO Goals | Increase website traffic to 5,000+ visitors per month |
Social Media Strategy | Instagram, YouTube, Facebook engagement |
Distribution Strategy | |
Sales Platform | Shopify (DTC model) |
Retail Expansion | Sports retailers, e-commerce platforms |
International Expansion | Middle East and U.S. markets planned |
Competitive Advantages | |
Innovative Offering | Smart Bat integrates real-world gameplay with digital interaction |
Strong Market Traction | ₹10 crore revenue in the first year |
Community Engagement | Building a global cricket gaming community |
Challenges | |
Competition | Established gaming companies may enter the space |
Brand Awareness | Requires heavy marketing investment |
Reasons for Success | |
Gaming Popularity | Increasing participation in gaming, especially cricket |
Health & Fitness Appeal | Promotes active gaming experience |
Mitigation Strategies | |
Market Research | Adapt to consumer preferences and trends |
Quality Assurance | Maintain high product standards |
Future Business Roadmap | |
Short-term Goals (1 Year) | Achieve ₹50 crore revenue, expand distribution, strengthen digital marketing |
Medium-term Goals (3 Years) | Expand game offerings, establish Metashot as a top cricket gaming brand |
Long-term Goals (5 Years) | Reach ₹250 crore revenue, explore global markets, drive innovation |
Metashot Shark Tank India Business Plan

Business Potential in India
- Market Size: The Indian gaming market is valued at approximately ₹2.2 billion and is projected to grow to ₹8.6 billion by 2028, indicating a significant opportunity for gaming startups like Metashot.
- Growth Drivers: The increasing popularity of cricket and the rise of digital gaming among youth provide a fertile ground for innovative products that blend both interests.
- Revenue Projections: Metashot has already generated nearly ₹10 crore in its first year and projects a 5X increase in revenue due to the expanding gaming market.
Total Addressable Market (TAM)
- TAM Calculation: The total addressable market for cricket gaming can be estimated at around ₹250 crore, considering the growing interest in sports gaming and the potential for crossover into fitness and social gaming.
- Global Market Context: The global console gaming market is currently valued at $50.9 billion, expected to reach $91.24 billion by 2033, providing insights into the potential for growth in India.
Ideal Target Audience and Demographics
- Primary Audience: Cricket enthusiasts aged 15-35 who enjoy gaming and technology.
- Demographics:
- Age: 15-35 years
- Income Level: Middle-class individuals with an annual income of ₹3 lakh to ₹15 lakh.
- Location: Urban areas, particularly in cities with a strong cricket culture like Mumbai, Bangalore, and Delhi.
Marketing Strategy
- Brand Positioning: Metashot will position itself as an innovative leader in cricket gaming, combining physical activity with digital engagement.
- Promotional Activities:
- Collaborate with influencers and cricket personalities to promote the Smart Bat on social media platforms.
- Organize online tournaments to engage users and create buzz around the product.
Content and Digital Marketing Strategy
- Content Creation: Develop engaging content that highlights user experiences, tutorials, and gameplay videos showcasing the Smart Bat’s capabilities.
- SEO Strategy: Improve website SEO performance from the current 0 visitors per month, targeting a goal of at least 5,000 visitors per month through targeted keywords related to cricket gaming.
- Social Media Engagement: Utilize platforms like Instagram, YouTube, and Facebook to share user-generated content, promotional videos, and live gameplay sessions.
Distribution Strategy
- E-commerce Platform: Utilize Shopify for direct-to-consumer sales, ensuring a seamless purchasing experience.
- Retail Partnerships: Collaborate with sports retailers and e-commerce platforms to enhance product visibility and accessibility.
- International Expansion: Plans to enter markets in the Middle East and the United States shortly, aiming to broaden their customer base.
Advantages
- Innovative Product Offering: The Smart Bat integrates real-world gameplay with digital interactions, providing a unique user experience.
- Strong Market Traction: Achieved significant revenue in a short time frame, validating market interest.
- Community Engagement: Focus on building a community of cricket enthusiasts through interactive features enhances customer loyalty.
Challenges
- Market Competition: Faces competition from established gaming companies that may enter the cricket segment.
- Brand Awareness: Building brand recognition in a crowded market will require substantial marketing efforts.
Reasons for Success
- Growing Interest in Gaming: Increasing participation in digital gaming among younger demographics supports demand for innovative products like Metashot’s Smart Bat.
- Health-Conscious Trends: The combination of fitness and gaming appeals to health-conscious consumers looking for engaging ways to stay active.
Mitigation Strategies
- Ongoing Market Research: Conduct regular market research to adapt offerings based on consumer preferences and emerging trends.
- Quality Assurance Practices: Maintain strict quality control measures to differentiate from competitors and build consumer trust.
Future Business Roadmap
Short-term Goals (1 Year):
- Achieve projected sales growth of ₹50 crore by enhancing marketing efforts and expanding distribution channels.
- Increase online presence through improved SEO strategies and digital marketing campaigns.
Medium-term Goals (3 Years):
- Expand product offerings by introducing new game modules that cater to different sports beyond cricket.
- Establish Metashot as a recognized brand in the sports gaming sector with a significant market share.
Long-term Goals (5 Years):
- Aim for a revenue target of ₹250 crore through strategic partnerships, enhanced distribution networks, and continuous innovation in product development.
- Explore international markets for expansion opportunities while maintaining a commitment to quality and customer satisfaction.
By implementing this comprehensive business plan, Metashot can effectively leverage its strengths while addressing challenges in the competitive landscape of the gaming industry in India.